Slay the spire achievements12/25/2023 ![]() ![]() Once, Capacitor's effectiveness gets to null, its priority becomes the least. Then, Heatsinks (Whenever you play a card, draw 1 card.) gets a higher priority than Machine Learning, eventually. Machine Learning (At the start of your turn, draw 1 additional card.) gets lesser relevant, once Starting Hand got full (ten Cards). Playing, Creative AI more than ten perfectly effective times is slightly lesser useful, but generated Power Cards granted to Hand at Full Hand, are put into Discard Pile. Playing, Loop (At the start of your turn, trigger the passive ability of your next Orb.) is always relatively effective. Generally, effectively for now, the highest priority gets Defragment, in order to accumulate Focus in a safe and progressive way. Echo Form (The first card you play each turn is played twice.) has currently (one/two time(s)) a higher priority than Defragment. Also play (again/always) the following generated Power Cards in strategically effective successions: Echo Form Defragment Loop Creative AI Machine Learning Capacitor Heatsinks Buffer. If Power Card, Capacitor (Gain 2 Orb slots.) comes up, play it as often required until you have ten Orb Slots. Relatively, frost has priority over Plasma. Strategy, step-2: Channel Frost/Plasma in order to fill Orb Slots, effectively correct. Without detailing why (you may come to understand why), do not play the following Power Cards until relative success: Hello World Storm Static Discharge Biased Cognition Electrodynamics. Once it was played, several Power Cards come into play, eventually. Strategy, step-1: Focus on playing Creative AI(+). ![]() If only one Enemy is present, it is time to perform powering up by playing relative strategy. Base Energy of 4+, is advisable.īattle choice: Best when encountering not (a) very powerful Enemy/Enemies. Without the aid of Plasma, Energy resources may often not suffice, relatively. Relatively, upgrades are not very important. Most effective/notable ease of use preparation examples: Defragment(+) (Gain 1 Focus) Fusion(+) (Channel 1 Plasma), or to get Plasma from alternative sources. Draw 1 card), or to get Frost from alternative sources instead. Mandatory preparation (Card required): Creative AI(+) (At the start of each turn, add a random Power Card to your hand.) Coolheaded(+) (Channel 1 Frost. Character used: The Defect (if available, see other Solutions for the other two Character's relative information)Īscension Level played: 2 (can be any, but the lower, the easier the getting started)
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